Email me at aguanci@ANTIOCH34.com if you have any questions.
6th Grade Ms Guanci email@example.com
Course Description Design and Modeling: This unit begins with students learning how to create and use an engineering notebook, which will be used throughout the GTT course. They will learn about engineering and the STEM courses (science, technology, engineering, and math). Metric and customary systems of measurement will be studied, and students will use sketching and dimensioning techniques. Students will complete all steps of the Design Process while solving the Playground Design Problem.
Students are expected to participate in all curriculum activities, including collaborative group projects for problem-based learning. Students are to be prepared for class, which includes class supplies. Behavior rules are posted in the classroom
Students will have vocabulary work on a unit basis.
All assignments will be turned in either on graph paper in the engineering notebook or through the google classroomor seesaw website. Students will have assigned log in’s and passwords to this site. We try to have an engineering notebook classroom, unless we are sketching. If you would like to see upcoming assignments or what the students are currently working on, the google classroom site is the best place to look.
Design and Modeling
Lesson 1.1 What is Engineering?
Students will learn what engineering is, why we need to learn about engineering and technology, how STEM courses are interrelated, and how to use an engineering notebook.
Lesson 1.2 Design Process
Students learn the steps of the Design Process and how to use the Design Process to solve problems
Lesson 1.3 Measurements
Students practice using historical and current techniques for measuring in both metric and customary systems and are introduced to precision measuring tools.
Lesson 1.4 Sketching and Dimensioning Techniques
Students learn to identify and create thumbnail, perspective, isometric, and orthographic sketches and to dimension them correctly
. Lesson 1.5 Designing for Production Students use Autodesk® Inventor® to learn how to create 3D models. Students will complete all steps of the Design Process while solving the Playground Design Problem.
Engineering/ Engineer Research project :Larger Project
Skimmer: Students will use a design drawing to properly measure and build a skimmer out of a folder. We will then race the skimmers.
Toy: Students will create a toy on inventor and then create one in the workshop or at home
Obstacle Course or Playground Project: Students will design and create models of equipment using Autodesk Inventor software and various materials in the classroom.